

The Orientation sets the Minimum and Maximum rotation angle for the images used as the pattern, according to the line direction the value 0 display the images perpendicular to the line direction. The Size sets the Minimum and Maximum resizing percentage applied to the images used as the pattern the value 100 is the original size of the images. By setting the Density to 0, you can specify a Minimum and Maximum Distance between two subsequent images applied as pattern on the line. The Density sets the amount of pattern to be applied along the line.

The way the contents of the Controller node create the pattern depends on the Pattern settings. The Keep Color option assigns the color of the line to the applied pattern while the Keep Contour option retains the drawing line that will be visible beneath the pattern. It can be used for example to create scattered brush, or hair and fur effects along drawing lines.

The Set Key button ( ) may have the following colors:Ĭreates in the Source content a pattern, by repeating the Controller node content, along lines painted with styles whose indexes are specified in the Color Indexes text field. For each of the parameters that can be animated there is also a specific Set Key button ( ) to the right of the parameter name, in order to set keyframes for each parameter independently. A Set Key button ( ) is available in the preview area, at the bottom bar of the window, to set keyframes for all of the parameters. Parameters can be animated by setting keyframes at specific frames. The preview area can be expanded or contracted by clicking on the +/ - symbol to the left of the Swatch Viewer text, at the bottom left of the FX Settings window. According to the selected effect, it displays a different layout of sliders, check boxes, text fields, etc.Īt the bottom of the window a preview area is available to check the result of the applied effect: you can expand it or contract it, activate it or deactivate it, navigate its content, set its size, its background color, and limit it to the camera shot. To affect a column/layer, they have to be inserted into the link from the column/layer node to the Xsheet node, so that the column/layer node is connected to the first effect input port labelled Source, while the other columns/layers are connected to the other input ports, whose labels depend on the effect the effect node output port has to be connected to the Xsheet node.Įffects parameters and their animation can be controlled in the FX Settings window. Combined effects, such as the Matte In effect, that modify the column/layer contents according to the contents other columns/layers they are displayed with a yellow node with two or more input ports on the left, and one output port on the right.If several effects are applied in a chain, they will be applied one after the other, following the order from the column/layer node to the Xsheet node. To affect a column/layer, they have to be inserted in the link from the column/layer node to the Xsheet node, so that the column/layer node is connected to the effect input port, and the effect node output port is connected to the Xsheet node. Basic effects, such as the Blur effect, that simply modify the contents of a column they are displayed as a yellow node with an input port on the left, labelled Source, and an output port on the right.Three different types of effects can be used in the Schematic, each with a different type of node: To globally apply effects it’s possible to use the Xsheet node as if it were a standard column node (representing the whole content of the scene) and inserting effects from there. This means that every time the effect is edited, all the linked nodes will be edited as well, unless you break the link to start editing them separately. In case several nodes are selected, the effect will be added/inserted for each selected node, but all the added/inserted effects will be Linked, and connected visually by a green line. When inserting effects, they will be placed along the link that starts from the selected node output port when adding effects, they will be placed at the end of a new link that will start from the selected node output port.
